Phase 1: connect Push 2 transport to the runtime gateway #3

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opened 2026-08-22 16:40:03 +00:00 by peterswimm · 0 comments
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Goal\nReplace the Push 2 gateway boundary with a real transport adapter for rendering and gestures.\n\n## Scope\n- Send render frames to a Push 2 display/control transport.\n- Translate physical encoder, button, and fader input into existing semantic gestures.\n- Keep layout and gesture routing surface-agnostic.\n\n## Acceptance criteria\n- A rendered Access Virus page is visible on Push 2.\n- Physical gestures produce the same intents and optimistic state updates as smoke tests.\n- Transport failures are surfaced clearly without corrupting runtime state.\n- Hardware/manual smoke instructions are recorded.\n\n## Non-goals\n- New remapping UI, Move support, or changes to slot semantics.

## Goal\nReplace the Push 2 gateway boundary with a real transport adapter for rendering and gestures.\n\n## Scope\n- Send render frames to a Push 2 display/control transport.\n- Translate physical encoder, button, and fader input into existing semantic gestures.\n- Keep layout and gesture routing surface-agnostic.\n\n## Acceptance criteria\n- A rendered Access Virus page is visible on Push 2.\n- Physical gestures produce the same intents and optimistic state updates as smoke tests.\n- Transport failures are surfaced clearly without corrupting runtime state.\n- Hardware/manual smoke instructions are recorded.\n\n## Non-goals\n- New remapping UI, Move support, or changes to slot semantics.
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peter-swimm/opsl#3
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